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I posted to hackaday.com
http://hackaday.com/2010/03/08/cardboard-androids/
March 8 2010, 5:50pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/03/07/dont-worry-occifer-there-is-no-blood-in-my-alchohol/
March 7 2010, 5:37pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/25/shiftbrite-coffee-table/
February 25 2010, 8:57am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/16/ultimate-flame-bait-liquid-cooled-arduino/
February 16 2010, 2:59pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/11/arduino-helps-you-ski-copper/

[Dwight's] been working on a long-term project to add a status board for the ski runs at Copper Mountain ski resort. The board will feature an 8×8 LED module for each run that displays a green O for open trails, a green G for groomed trails, and a red X for closed trails. He’s also got a status board with LEDs embedded in a trail map.
The system relies on SPI for each LED module. An Arduino Mega uses a Xbee module to pull down XML data wirelessly and display it on this board. Since the trail report is already available online it’s just a matter of parsing the data in a useful way.
He’s not quite done with the whole thing yet, but keep an eye out for it if you are planning to ski Copper Mountain.
[via Tom's Guide]

February 11 2010, 8:57am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/10/the-day-after-arduino/
February 10 2010, 9:31am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/10/cuecat-meet-arduino/
February 10 2010, 8:29am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/07/putting-on-a-show-in-the-rain/
February 7 2010, 1:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/06/update-adafruit-eagle-library-now-with-arduino/
February 6 2010, 12:10pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/05/arduino-to-nintendo-ds-interface/

[Hounjini] was poking around at the Game Boy Advanced bus of his Nintendo DS lite and figured out how to use it to connect an Arduino to the DS. For testing he’s soldered an IDC plug to the cartridge cover pin interface but this only requires four connections. The Arduino can both send and receive data from the DS lite as shown in the example videos after the break. The data access is made possible by making the Arduino look like a controller that the DS is happy to talk to.



[Thanks Christian]

February 5 2010, 10:33am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/01/game-controllers-using-usb-host-shield/
February 1 2010, 1:41pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/30/hybrid-analogbinary-clock-the-mk2/
January 30 2010, 6:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/25/foul-mouthed-game-will-get-you-in-trouble/

[Fridgehead] modified his Simon Says game to include a dirty word for each lighted button. This is a real good way to teach kids to swear and to get child protective services to pay you a visit all at the same time. The hardware has been modified to use an Arduino in tandem with an ISD audio chip. These chips can record and playback sound. Although [Fridgehead] could have made it say anything he, choose four words you won’t say in front of your mother. We should warn you not to play the video after the break if you’re at work or it’ll be your boss that comes after you, not your disappointed mom.
As we said before, these videos are Not Safe For Work due to foul language.

Simon Swears in action

Simon Swears: the guts

January 25 2010, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/25/android-g1-serial-to-arduino/
January 25 2010, 12:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/23/ideas-based-on-photo-frame-clock/

[Mahto] bought a digital picture frame but the image quality turned out to be terrible. He decided to turn it into a clock in a unique way. He loaded up 720 images, one for each minute in a twelve hour period. He then used an Arduino to simulate a button once a minute, cycling to the next image.
This is a simple solution and it works. Visions of hardcore hacks danced through our head when we first looked at this. We’re wondering if there is a way to inject image data into the frame’s memory? How about rewriting the SD card location where the image file that’s currently being displayed is stored, then having the frame reload the picture? Those are projects for a snowy weekend, but we’re sure that [Mahto] finished this hack long before we would have because he kept it simple.
Sooner or later we’re going to need a category for all of these clock hacks.
[Thanks Drone]

January 23 2010, 8:45am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/22/arduino-programmer-for-arduino/
January 22 2010, 7:49am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/21/frustromantic-box-a-reverse-geocache/
January 21 2010, 4:52pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/21/buzzle-a-morse-code-puzzle-box/
January 21 2010, 9:00am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/21/live-high-altitude-balloon-launch/
January 21 2010, 7:10am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/18/wii-nunchuk-train-controls/
January 18 2010, 12:08pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/18/multichannel-music-generation-for-arduino/
January 18 2010, 7:56am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/16/developing-physical-controllers-for-the-uninitiated/

[Dave] hosted a one day seminar at the Illinois Institute of Technology which focused on rapid electronics prototyping for those with little prior experience blinking those LEDs. As the defacto standard for novice prototypers it’s no surprise that he gave an Arduino to each team to use as the controller-computer interface. He started the day by getting the Firmata package up and running. Firmata is a set of libraries that make communications between software and a microcontrollers simple. In this case, each team developed a Flash game that used data from the Arduino as a control.
Several rudimentary games resulted from the day. We’ve embedded video of two of them after the break for your enjoyment. Lion Vs. Pig uses potentiometers, a distance sensor, and an arcade button to play a game of cat-and-mouse (well, Lion-and-Pig really). The other is Kick the Cat, a game that uses a flex sensor and force sensor combination as input. This is something of a virtual mini-basketball game that uses a springy material to launch a virtual feline at a target.
These teams already had a background in code, but the hardware was a new endeavor for them. Arduino helps to break down this cross-over barrier and we think this will result in more people to contribute to open source projects, and falling hardware prices due to a larger volume of demand.
Lion vs. Pig
Kick the Cat

January 16 2010, 5:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/15/a-day-at-the-lake-for-the-disabled/

We do a lot of useless hacks just for the fun of it so when we see something with purpose it’s pretty exciting. This hack turns any kayak into a motorized vessel that can be controlled by a quadriplegic person using a sip & puff interface. After the break you can see some clips of navigation and an explanation of the hardware.
[Mark's] system starts by adding outriggers to a kayak to prevent the possibility of the boat rolling over in the water. Each pontoon has an electric trolling motor attached to it that is controlled by an Arduino via a motor driver.
The Arduino takes navigational commands from a sip & puff controller. A straw in the operator’s mouth allows them to sip or puff for a split second to turn left or right. Longer sips or puffs control forward and reverse incrementally, up to a top speed of about 3.7 miles per hour. [Mark] incorporated an auxiliary remote control interface so that a safety observer can take control of navigation if necessary.
His build came in around $1300, a tiny cost if this makes kayaking available to several people each summer. Great job [Mark]!


[Thanks Justin]

January 15 2010, 9:00am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/12/arduinome-with-many-pots/
January 12 2010, 6:35am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/11/weather-clock/
January 11 2010, 5:35pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/07/spy-on-your-office/
January 7 2010, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/07/maxmsp-accelerometer-beat-control/
January 7 2010, 9:08am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/06/arduino-io-speed-breakdown/
January 6 2010, 8:32am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/03/arduino-security-with-frickin-laser/
January 3 2010, 10:00am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/02/arduino-headed-for-one-point-oh/

In a recent blog post, [Massimo] stated that there will be some stabilizing changes coming for the Arduino platform. The API, IDE, and even the website are targets for the Arduino team’s New Year’s resolutions to bring Arduino to 1.0. This platform is often seen at the core of projects we cover and many that we do not or should not cover. It has come to wide use because it has a better price point to other starter development boards, easy to use with a large user base for support, extensive hardware options with much of the coding already in libraries, and a cross-platform, open source tool-chain that can run just about anywhere. Many people that hate the Arduino, hate it because it is so easy to use. Anyone can get an LED to blink with an Arduino even though there are far more (and far less) elegant solutions. Love it or hate it, Arduino has made a significant impact and the coming changes should help keep it be around for quite some time. Let us look back, how has Arduino affected you?

January 2 2010, 12:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/31/twitter-based-christmas-ornaments-update/

When we introduced you to the Twitter Christmas tree ornaments, sadly we had very little information about the project. Luckily [Rob] made contact and clued us in on the inner workings. It even turns out we were wrong about the usage of Arduinos! We invite you to check out all the juicy inner workings after the break.
Lets jump right into the explanation,
So the controller uses a single Arduino connected to 3 74HCT595 shift registers. The ‘595 takes a clock bit and a data bit, and each leading edge (0-1 transition) of the clock bit shifts in a data bit. Then there’s an 8-bot latch, and the leading edge of another line captures the state of the shift register to the outputs. Each ‘595 stores 8 bits, can be chained, and there are three of them. This lets it control 24 lights with only 3 I/O lines. Each output is connected to a TIP31 transistor, in standard NPN configuration. The TIP31 can switch up to 3A, so they handle the 1A 6V lamps with no problem. This is pretty close to the schematic we’re using, except only 24 outputs:

Here’s the sketch I used to control the shift registers:
long count;
unsigned long val;
void setup()
{
Serial.begin(9600);
pinMode(10, OUTPUT);
pinMode(11, OUTPUT);
pinMode(12, OUTPUT);
pinMode(13, OUTPUT);
digitalWrite(10, HIGH);
digitalWrite(11, LOW);
digitalWrite(12, LOW);
digitalWrite(13, LOW);
count = 0x00;
val = 0;
}
void loop()
{
unsigned long i;
if (Serial.available())
{
char c = Serial.read();
if (c >= '0' && c <= '9') {
val = val * 10 + (c - '0');
Serial.print(c);
} else if (c == '\n')
{
Serial.print("setting count to ");
Serial.println(val);
count = val;
val = 0;
}
}
unsigned long bv;
digitalWrite(10, LOW);
for (i=0, bv=1; i < 24; ++i, bv <<= 1)
{
byte bitval = LOW;
if (count & bv)
bitval = HIGH;
//Serial.print("i ");
//Serial.print(i);
//Serial.print(" bit ");
//Serial.println((int)bitval);
digitalWrite(11, bitval);
digitalWrite(13, HIGH);
delayMicroseconds(50);
digitalWrite(13, LOW);
delayMicroseconds(50);
}
digitalWrite(10, HIGH);
delay(10);
//++count;
//count &= 0x3ff;
}
I bit-banged the SPI protocol, since I was having trouble using the hardware SPI, and figured it was easier than fiddling with registers. I since discovered the breadboard was a bit flaky, and lowering the bit rate would have probably worked too, but that’s for V2.0 :-) It listens for a number on the serial port, and shifts that number into the 74595’s. Lather, rinse, repeat.
The other side is an old netbook, running a Processing sketch – since I didn’t write it, and forgot to ask for permission, I can’t attach it, but the essence is a loop that screen-scrapes Twitter’s search API, and sets the bits of a long corresponding to the words that it finds. I’m now updating it to blink faster or slower based on the frequency that a word occurs, since words like Christmas seem to appear frequently this time of year, who knew?
Rob D
There you have it. For those wondering, the schematic is actually for an upcoming light control shield [Rob] is working on. You can expect to get your own around April. For those that just can’t get enough Alpha One Labs goodness, be sure to join us for their regular UStream this evening at 7pm EST.

December 31 2009, 11:00am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/30/tf2-kill-counter-binary-style/
December 30 2009, 3:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/28/moolodeon-electric-accordion/
December 28 2009, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/27/makerbotwatch/
December 27 2009, 5:17pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/27/yet-another-twitter-this-controlling-arduino-that/
December 27 2009, 10:49am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/19/peggy2-x2-with-video/
December 19 2009, 12:31pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/19/capturing-that-light-field-moment/
December 19 2009, 11:09am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/19/cheap-toy-yields-good-parts/
December 19 2009, 9:09am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/18/giving-an-old-arm-new-life/
December 18 2009, 2:52pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/16/light-up-your-limbs/
December 16 2009, 11:55am | More »