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I posted to hackaday.com
http://hackaday.com/2010/03/04/diy-projector-collection/
March 4 2010, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/03/02/portable-squeezebox-with-serial/
March 2 2010, 8:00am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/24/a-second-life-for-dead-hard-drives/
February 24 2010, 11:30am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/23/add-pause-button-to-the-atari-2600/
February 23 2010, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/17/repairing-your-tv-edid/

[Andreas] found that his home theater PC would not boot one day. Oddly, if he disconnected his HDMI cable from his TV, it would boot fine. While most of us would have dug into the PC, he realized that it was a signal from the TV that was incorrect. Luckily, LG had included a full schematic with the TV. What he was able to figure out, using a home made snooper was that the EDID eeproms had somehow become corrupted. Not to worry, [Andreas] slapped together a full blown I2C interface and prepared to reprogram them with the correct data. He noticed, however, that the eeproms were write protected. On a whim, he decided to write to them any way and found that it was successful. He has some theories as to why they were writable, but says that he doesn’t want to pull the TV back apart to confirm.
[thanks evlapix]

February 17 2010, 8:16am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/13/propeller-arcade/

This arcade cabinet has been saved from a gruesome death. [Oldbitcollector] picked the broken rig up for $50 and is building a Parallax Propeller based arcade machine. This began back in October and he’s just dropped in a newly painted control panel to replace the NES controller seen above. He pulled the replacement screen out of an old 19″ TV and found it to be a perfect fit. We didn’t find a complete list of available games but we know he’s got a menu system to choose the game and have seen Donkey Kong, Frogger, Defender, and at least one other in the videos. There’s less choices than a MAME cabinet but who needs more than a handful of the old 8-bit gems anyway?

Propeller Arcade walkthrough

Gameplay footage

February 13 2010, 11:00am | More »
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I posted to hackaday.com
http://hackaday.com/2010/02/08/built-in-hex-editor-unlocks-plasma-tv-features/
February 8 2010, 11:46am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/25/automated-super8-film-scanning/
January 25 2010, 9:41am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/18/more-avr-tetris/
January 18 2010, 9:03am | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/13/mythnetvision-to-cure-borked-mythtv-hacks/

Another group of developers has stepped up to the plate in the never-ending attempt to integrate online streaming video with MythTV. The new plugin is called MythNetVision and aims to bring streaming and downloading video functionality both easily and legally. That means without violating the terms of service of the providing website.
We’ve seen so many attempts that fell short it’s easy to be skeptical about the chances of this plugin actually working. Plugins like MythStream and MythVodka worked only temporarily before breaking and never seemed to provide a reliable option. Many people have tried adding Boxee, Hulu Desktop, or XBMC integration by launching these separate packages via the MythTV UI but that’s far from a clean solution.
It looks like MythNetVision is taking a slightly different approach. Although not yet available, the designers have built the plugin in two parts. The frontend is a fully skinnable user interface that parses RSS feeds to provide the hooks needed to browse, search, and view video. Depending on the content, a browser may be spawned to play the video, it may be played within MythTV’s normal player, or a separate download thread can be launch with video following after the appropriate buffer level is reached. The RSS feeds come either directly from the provider, such as the Revision3 feeds, or a scraper can be written to provide custom RSS feeds from sites that don’t have them.
We’ve seen a glimpse of the progress and we’re optimistic that we’ll see a reliable plugin. Early adoption and user script contribution are the best way to help ensure this so keep an eye out for the public release of this package.

January 13 2010, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/06/pong-for-real/
January 6 2010, 4:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2010/01/01/hey-man-you-seen-my-turntable-around-here/
January 1 2010, 11:13am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/31/pinball-build-throws-down-the-gauntlet/

[Jeri Ellsworth] is building her own pinball machine. Her build log is delivered in the form of daily videos that walk through the progress. In addition to seeing the intricate ramps, traps, and controllers she outlines her build techniques. These include reproducing parts based on old pinball machines and bending acrylic with a custom tool or a toaster oven.
The driver she’s planning to use is an Altera FPGA with a bunch of FETs to control the heavy-load components. There’s not a ton of info on the actual electronics but we had a heck of a fun time looking at the creative field components. Our favorite by far is the television from Day 7. The screen is translucent with a rear projected image. When the ramp in front of it is raised the pinball can be jumped right through the screen!
We couldn’t find a project page for this but we’ve embedded [Jeri's] videos after the break.
Day 8

Day 7

Day 6

Day 5

Day 4

Day 3
Sorry, can’t seem to find the video for Day 2.
Day 2

Day 1

December 31 2009, 10:00am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/30/update-realtime-3d-for-you-too/

[Kyle McDonald] has kept himself busy working on 3D scanning in realtime. He’s posted a writeup that takes us through the concepts, tools, and assembly of a DIY 3d scanning camera. You should remember a preview of this method posted earlier this month, but now it’s time to build your own. You’ll need a camera, a projector, and some open source software to process the image data. Using these simple tools, [Kyle] turned out much better video than before. Take a look after the break to see his results from scanning at 60 fps using a PS3 Eye. The trick to this setup is getting the correct synchronization between the projector and the camera, something that could be improved with a bit of extra hacking.
Does [Kyle's] name sound familiar? It should, he’s got a long history of quality hacks that we’ve featured over the years. If you’re looking to use a scanner as a multitouch, add some music to tea time, or play with your skittles his work will give you a shove in the right direction.

December 30 2009, 4:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/30/tf2-kill-counter-binary-style/
December 30 2009, 3:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/29/composite-video-output-from-chumby/
December 29 2009, 9:19am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/16/2600-game-jukebox/
December 16 2009, 3:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/16/techknotts-portable-dreamcast/

[Sydney] sent in this fantastic portable Dreamcast, built by [techknott], in response to the one we posted yesterday. While we agree, this one is much more polished, we want to point out why the post yesterday is more Hack A Day material. Sure, it looks more “hackish”, but that’s not what we are referring to. What we want to draw your attention to, is the lack of information. Yesterday, there was a build log. Today, there is not. Sure the other one could have had much much more information and we’re not commenting on which one is “better”. We’re just reminding you to please please please document your projects. Oh, and also, this thing is awesome.

December 16 2009, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/16/scan-room-explore-virtually/
December 16 2009, 9:23am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/15/intodream-the-portable-dreamcast/

What looks like an absolute mess of wires,5 fans,3 batteries, and other miscellaneous equipment squeezed into a Tupperware box on the left? At first we didn’t believe it, but it is actually [John's] fully functioning slick-looking portable Dreamcast on the right. The system runs Quake 3 for a little over 2 hours, not too bad considering it is also powering a VMU, rumble pad, 5 inch LCD screen, and did we mention 5 fans! All in all, it’s still smaller than the original Xbox controller, and we like that one of the greatest consoles is getting some well deserved respect. Check out the work log and a video of it functioning after the break.



December 15 2009, 4:50pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/14/make-your-own-3d-monitor/

Don’t let this cruddy video fool you. [Sprite_tm] has done an amazing job here. He has put together a fairly simple way of creating your own 3d monitor at home. The basic principle is easy to get. You have to supply different angles of an object, on the screen, at the same time. [Sprite_tm] has done this by using transparency sheets, printed with a pattern to only show specific pixels. As you move your head, you see a different set of pixels, and therefore a different image. It’s simple, but it works. The system isn’t really new. Traditional 3d with polarized glasses uses a very similar setup. This system however seems like it is lacking in stereoscopic view however. When you move your head, you’re looking at a different angle, but still a 2d image of it. It would be really cool if he could somehow present each eye a different view, without polarizing filters and glasses. We’ve seen others do that with multiple screens, but that gets so clunky and can give most people a headache pretty quick. We also think we are about to see a flood of face tracking perspective modification, especially with project Natal and similar technology emerging.

December 14 2009, 10:00am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/14/new-pet-project-413/

[Jacob] sent in his teams final project, Project 413. While sounding like something straight out of an action movie, don’t worry, it’s not the next terminator. Rather a combination of an eBox (in place of an EEE pc), omni wheels, motors, batteries, and the finishing touch – a hamster ferret ball. If this is sounding familiar to a certain web comic, then right you are, as XKCD was their main inspiration. Sadly, the web cam and ‘having a soul’ functions didn’t make it into their version, but being controlled via Wii remote is always a plus. Check out a video after the break.


December 14 2009, 8:50am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/11/bender-keg-cooler/
December 11 2009, 10:55am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/06/nunk-on-droise/
December 6 2009, 9:03am | More »
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I posted to hackaday.com
http://hackaday.com/2009/12/04/movie-mover-a-mobile-theater/
December 4 2009, 9:31am | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/19/complete-the-maze-get-a-gumball/

This neat accelerometer controlled marble maze adds a level of fun to retrieving a gum ball. You have to first navigate the maze using a controller that has a dual axis accelerometer in it to control the angle of the platform. Though that does look like a wii accessory, there is no wiimote in there. Only after you have completed it will the gum ball machine dispense the candy. [Dan] constructed everything himself, which might explain the lack of “pits” for the marble to fall into in the maze.
More details on the build and source code are available on his page.
[via hacked gadgets]

November 19 2009, 2:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/17/omni-car/
November 17 2009, 9:15am | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/16/tauntaun-costume/
November 16 2009, 11:48am | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/12/thingamawha-thingamagoop2/
November 12 2009, 4:31pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/11/biking-through-google-street-view/
November 11 2009, 3:18pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/09/coaster-controlled-htpc/
November 9 2009, 3:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/05/udk-make-the-next-gears-of-war/

Ever sat down from a long day of hacking and thought to yourself “I wish there was a cool video game out there made just for me. Better yet, made by me!” Today is your lucky day with the release of UDK – Unreal Development Kit.
In days of old, the only solution to satisfying your game creation desires was a cheap game making kit, or adding to the millions of Source mods. Epic has changed tables by now allowing anyone to use their engine (non-commercially of course) to create the game of their dreams; who knows, maybe even the next Unreal Tournament.
UDK is currently limited to PC, but plans are in the process for PS3 and Xbox360 development. For those who cant wait, we suggest checking out XNA. Whatever tools you use, ever made a cool game? Tell us in the comments!
[Thanks Kinigit]

November 5 2009, 4:49pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/04/mac-mini-getting-a-little-more-useful/
November 4 2009, 6:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/04/stereoscopic-3d-with-a-pic-micro/
November 4 2009, 10:00am | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/03/apple-remote-arduino-shield/
November 3 2009, 5:13pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/11/02/medium-format-camera-from-scratch/
November 2 2009, 9:07am | More »
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I posted to hackaday.com
http://hackaday.com/2009/10/31/broken-tv-brought-to-life-in-lego-body/

After letting it sit around for about 3 years, [Blake] decided it was time to fix his broken 15″ television. A little trouble shooting showed the problem was with the inverter. The backlight would come on for a few seconds, off for a few seconds, then repeat. By freeing the Magnavox 15MF400T from its metal case he got it working again, but couldn’t find the source of the short. His solution: build a new case out of non-conductive material. Voilà! We have the 15″ LEGO monitor.
It’s not a very complicated LEGO build, but it’s the first case mod we’ve seen in a long time that isn’t strictly gratuitous. Join us after the break for more pictures.
Above we see the backside of the monitor. The ladders are a nice touch.

Here is the PCB where the video connections are made. The board appears to be free-floating. Finding a more permanent way of attaching this and perhaps building a LEGO access panel would be a nice improvement.

These are the left over parts of the case. If these are the only discarded parts and the rest of it is useful again, we think it’s a success.


October 31 2009, 9:15am | More »
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I posted to hackaday.com
http://hackaday.com/2009/10/30/xbmc-running-on-arm/

The XBMC team has posted a teaser showing the current state of the ARM port of this popular open source media software. We’ve embedded it after the break where you can see the package boot up and playback HD video. In it we see that the system is decoding the signal well, but image rendering needs some tweaking before this will be ready.
The hardware used is a Beagleboard which runs a 600 MHz ARM processor, has OpenGL 2D/3D acceleration, puts out HD via a DVI port, and is selling for about $150. The 3″ by 3″ board can be connected to a network using a USB WiFi dongle. Although integrating XBMC by hacking TV firmware is a long way off, we’d consider velcroing one of these to the back of our HDTV and getting rid of the hulking PC behind the entertainment center.
Can’t wait for this version to hit a stable release and don’t mind using hardware that is just a bit bigger? Check out this guide for setting up XBMC on the $200 Acer Aspire Revo.

[Photo: Koenkooi ]

October 30 2009, 4:34pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/10/27/digital-tuner-reverse-engineering/
October 27 2009, 12:00pm | More »
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I posted to hackaday.com
http://hackaday.com/2009/10/23/poddwatt-tube-amp-with-mp3-in-mind/
October 23 2009, 2:08pm | More »